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Last Updated: March 26, 2020

All units have a class. As a result, there are a lot of abilities that affect them.

This page is dedicated to abilities that focus on the classes.

Due to the nature of the Blacksmith class, their base ability will be given a separate hidebox, while post-Awakening abilities are organized by their latter effect.

To find a set of abilities that boost a particular class, scroll down to the Hidebox with that particular class's name and open it up. If an opened Hidebox has no information inside, it means that particular group currently has no abilities to support it.

Classes are ordered by date of implementation. In the case of multiple classes that were implemented on the same date, the class with the unit that appears first by index number goes first.

Note that thanks to this, some classes appear out of order compared to where they are in game due to organizational reasons. The Princess classes (Regular, Vampire, Immortal, Nendoroid, Evil) are all organized before Bandits, the Vanguard Dragon classes (Warrior, Soldier, Princess) are organzied before Samurai, and the Emperor class is always organized after every Vanguard class in the game other than the Prince.

Note: As a reminder, ability effects are applied in the order of 1st Barracks -> On the Active Team -> While Deployed -> During Skill Use.

Contents

Soldiers[]

Ability Name Effect Units Notes
Swordsmith
(edit info)
Targeted classes:
Sandy Icon.png


Soldiers' Max HP Up
(edit info)
While on the active team, all allied Soldiers gain 15% HP.
Chibi Altair Icon.png
Altair Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 15% to the boost rate).
  • This ability's active team effect is overridden by Withdrawal Support.


Withdrawal Support
(edit info)
While on the active team, all allied Soldiers and Heavy Armors gain 20% HP.

While deployed, when one of the above-mentioned units is slain, they are instead withdrawn.

Altair AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 20% to the boost rate).


Raise Fighting Spirit (Einherjar)
(edit info)
While deployed, all allies' Attack and Defense increases by 20%.

Soldiers, Heavy Armors, Valkyries, Archers and Healers gain an additional 5% Attack and Defense (25% total).

Prince (Einherjar) Icon.png
AW Icon.png


Shield Boost
(edit info)
While on the active team, all allied Soldiers and Heavy Armors gain 5% Defense and +5 MR.
Lieselotte AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).


Swordsmith's Protection
(edit info)
While on the active team, all allied Target Classes gain +5 MR.
Sandy AW Icon.png
AW Icon.png


Evil-Warding Celebration Umbrella
(edit info)
While on the active team, all allied Soldiers gain +10 MR.
Katie (New Year's) AW Icon.png
AW Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.

Heavy Armors[]

Ability Name Effect Units Notes
Armorsmith
(edit info)
Targeted classes:
Carat Icon.png


Armorsmith's Masterpiece
(edit info)
While on the active team, all allied Target Classes gain 5% HP.
Carat AW Icon.png
AW Icon.png


Withdrawal Support
(edit info)
While on the active team, all allied Soldiers and Heavy Armors gain 20% HP.

While deployed, when one of the above-mentioned units is slain, they are instead withdrawn.

Altair AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 20% to the boost rate).


Counteroffensive Defense Formation
(edit info)
Upon deployment, generates a barrier that absorbs up to 5000 total damage from enemies.

While deployed, all allied Heavy Armors and Royal Guards gain 5% Attack and 10% Defense.

When one of the above-mentioned units is slain, they are instead withdrawn.

Mireille AW Icon.png
AW Icon.png


Warhammer's Blessing
(edit info)
While on the active team, all allied Heavy Armors and Priest Warriors gain 7% Attack.
Miranda AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Raise Fighting Spirit (Einherjar)
(edit info)
While deployed, all allies' Attack and Defense increases by 20%.

Soldiers, Heavy Armors, Valkyries, Archers and Healers gain an additional 5% Attack and Defense (25% total).

Prince (Einherjar) Icon.png
AW Icon.png


Shield Boost
(edit info)
While on the active team, all allied Soldiers and Heavy Armors gain 5% Defense and +5 MR.
Lieselotte AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).


Heavy Armor's Initiation
(edit info)
While on the active team, allied Heavy Armors and Heavy Artillery gain 7% Defense.
Bernice AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Impregnable Fortification
(edit info)
While deployed, all allied Heavy Armors, Royal Guards, and Grand Knights gain 15% Defense and Cost +3.
Fleurio AW Icon.png
AW Icon.png


Absolute Defensive Resolve
(edit info)
Upon deployment, generates a barrier that absorbs up to 3000 total damage from enemies.

While deployed, when an allied Heavy Armor or Royal Guard is slain, they are instead withdrawn.

Chibi Mireille Icon.png
Mireille Icon.png


Valkyries[]

Ability Name Effect Units Notes
Weaponsmith (Cavalry)
(edit info)
Targeted classes:
Lumian Icon.png


Protector of Heroic Spirits
(edit info)
While on the active team, all allied Valkyries, Pegasus Riders, and Dragon Riders gain 15% HP.

While deployed, when one of the above-mentioned units is slain, they are instead withdrawn.

Reshia AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 15% to the boost rate).
  • This ability also affects
    Evil Dragon Knights.


Spear of Victory
(edit info)
While on the active team, all allied Valkyries, Pegasus Riders, Dragon Riders, and Royal Guards gain 5% Attack and Defense.
Alicia AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).
  • This ability also affects
    Evil Dragon Knights.


Black Spear's Command
(edit info)
While on the active team, all allied Valkyries and Bowriders gain 7% Attack.
Dahlia AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Protector of Forests and Animals
(edit info)
While deployed, all allied Valkyries, Bowriders, Druids, and Rangers gain 10% Attack.
Maple AW Icon.png
AW Icon.png


Gale's Command
(edit info)
While on the active team, all allied Valkyries, Pegasus Riders, Dragon Riders, and Bowriders gain 10% Attack and Cost -2.
Rion AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the boost rate).
  • This ability also affects
    Evil Dragon Knights.


Raise Fighting Spirit (Einherjar)
(edit info)
While deployed, all allies' Attack and Defense increases by 20%.

Soldiers, Heavy Armors, Valkyries, Archers and Healers gain an additional 5% Attack and Defense (25% total).

Prince (Einherjar) Icon.png
AW Icon.png


Swift Attack's Command
(edit info)
While on the active team, all allied Valkyries, Pegasus Riders, Dragon Riders, and Bowriders gain Cost -1.
Rion Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.
  • This ability also affects
    Evil Dragon Knights.
  • This ability's active team effect is overridden by Gale's Command.


Knowledge of Rare Riding Equipment
(edit info)
While on the active team, all allied Target Classes gain Cost -1.
Lumian AW Icon.png
AW Icon.png


Spear-Spirit Liberation
(edit info)
Attack increases by 1.2x vs. Demons.

While deployed, all allied Valkyries, Royal Guards, and Lance Masters' skill cooldown is reduced by 50%.

Filo AW Icon.png
AW Icon.png
  • Cooldown Reduction does not stack with similar effects.
    • The largest reduction will take precedence.


Prayer of Safe Return
(edit info)
While deployed, when an allied Valkyrie is slain, they are instead withdrawn.
Reshia Icon.png


Rogues[]

Ability Name Effect Units Notes
Ruffian's Feast
(edit info)
While on the active team, all allied Rogues and Bandits gain 7% Attack.
Conrad AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point)
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Treasure Hunt (Gems) +
(edit info)
While in your possession, the drop rate of Affection items increases by 8%.

While deployed, all allied Rogues and Thieves gain 10% Attack.

Cuterie AW Icon.png
AW Icon.png


Maid's Loyalty (Outlaw)
(edit info)
While on the active team:

Rogues: Skill duration increases by 20%

Bandits: HP increases by 7%

Irene Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 20%/7% to the boost rate).
  • This ability's active team effect is overridden by Maid's Devotion (Outlaw).


Maid's Devotion (Outlaw)
(edit info)
While on the active team:

Rogues: Skill duration increases by 20%

Bandits: HP increases by 7%

Pirates: Attack increases by 5%

Thieves: Cost decreases by 1

Irene AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 20%/7%/5% to the boost rate).


Ultimate Heartless Edge
(edit info)
Increased chance to kill an enemy in one hit.

30% chance to attack again with no delay.

Berna AW Icon.png
AW Icon.png
  • Triples chance of assassination.
  • With the class passive, chance will be 3% for basic attacks.
    • 21% chance if Berna is a Night Assassin.
    • 0% chance if Berna is an Enforcer.
  • During skill use, chance will increase to 33%.
    • 51% chance if Berna is a Night Assassin.
    • 30% chance if Berna is an Enforcer.

Princesses[]

Ability Name Effect Units Notes
Weaponsmith (Magic Fighters)
(edit info)
Attacks ignore defense.

Targets all allied Princesses and Magic Fencers.

Mithria Icon.png


Maid's Loyalty (Prince・Emperor・Princess)
(edit info)
When this unit is slain, it is instead treated as a withdrawal.

While on the active team, the Prince, Emperor, and all allied Princesses gain 10% HP.

While deployed, the Prince, Emperor, and all allied Princesses gain Cost -9.

Chibi Sarah Icon.png
Sarah Icon.png


Maid's Devotion (Prince・Emperor・Princess)
(edit info)
When this unit is slain, it is instead treated as a withdrawal.

While on the active team, the Prince, Emperor, and all allied Princesses gain 10% HP, Attack, and Defense.

While deployed, the Prince, Emperor, and all allied Princesses gain Cost -10.

Sarah AW Icon.png
AW Icon.png


Magic Anvil
(edit info)
Attacks ignore defense.

Targets all allied Princesses and Magic Fencers.

While deployed, the above-mentioned units gain +10 MR.

Mithria AW Icon.png
AW Icon.png

Bandits[]

Ability Name Effect Units Notes
Weaponsmith (Fighters)
(edit info)
Targeted classes:
Fistia Icon.png
  • Also targets the Prince.
  • See Class Attributes for effects.
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.
  • This ability's active team effect is overridden by Tireless Goldsmith.


Maid's Loyalty (Outlaw)
(edit info)
While on the active team:

Rogues: Skill duration increases by 20%

Bandits: HP increases by 7%

Irene Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 20%/7% to the boost rate).
  • This ability's active team effect is overridden by Maid's Devotion (Outlaw).


Maid's Devotion (Outlaw)
(edit info)
While on the active team:

Rogues: Skill duration increases by 20%

Bandits: HP increases by 7%

Pirates: Attack increases by 5%

Thieves: Cost decreases by 1

Irene AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 20%/7%/5% to the boost rate).


Bandits' Max HP Up
(edit info)
Defense increases by 10%.

While on the active team, all allied Bandits gain 15% HP.

Imelia AW Icon.png
AW Icon.png
  • Boosted stats already displayed in unit's status.
  • The resulting number was truncated after the decimal point.
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 15% to the boost rate).


Ruffian's Feast
(edit info)
While on the active team, all allied Rogues and Bandits gain 7% Attack.
Conrad AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point)
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Spirits' Friendship +
(edit info)
While in your possession, the drop rate of Spirits increases by 6%.

While deployed, when an allied Bandit is slain, they are instead withdrawn.

Seria AW Icon.png
AW Icon.png


Tireless Goldsmith
(edit info)
During skill use, all allied Target Classes gain +5 seconds of skill duration.
Fistia AW Icon.png
AW Icon.png

Dragon Warriors[]

See the section on Princesses.

Samurai[]

Ability Name Effect Units Notes
Swordsmith
(edit info)
Targeted classes:
Sandy Icon.png


Eastern Country's Virtue
(edit info)
While on the active team, all allied Samurai and Ninjas gain 7% Defense.
Kojuurou AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Swordsmith's Protection
(edit info)
While on the active team, all allied Target Classes gain +5 MR.
Sandy AW Icon.png
AW Icon.png


Samurai Spirit
(edit info)
While on the active team, all allied Samurai gain Cost -1.

While deployed, when one of the above-mentioned units is slain, they are instead withdrawn.

Hibari AW Icon.png
AW Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.

Ninjas[]

Ability Name Effect Units Notes
Eastern Country's Virtue
(edit info)
While on the active team, all allied Samurai and Ninjas gain 7% Defense.
Kojuurou AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Vanguard Firing Coordination
(edit info)
50% chance to evade physical attacks.

While on the active team, all allied Ninjas, Magic Fencers, Mage Armors, Bowriders, and Heavy Artillery gain +10 Range.

Emelda AW Icon.png
AW Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.

Dragon Soldiers[]

Ability Name Effect Units Notes
Blue Wing's Divine Protection
(edit info)
While on the active team, all allied Dragon Soldiers gain 5% Defence and completely negate status effects.
Lychnos AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • Does not affect Lesser Dragon Soldiers.
    • It's currently unknown if this is due to a glitch.

Dragon Princesses[]

See the section on Princesses.

Vampire Princesses[]

Ability Name Effect Units Notes
Weaponsmith (Magic Fighters)
(edit info)
Attacks ignore defense.

Targets all allied Princesses and Magic Fencers.

Mithria Icon.png


Maid's Loyalty (Prince・Emperor・Princess)
(edit info)
When this unit is slain, it is instead treated as a withdrawal.

While on the active team, the Prince, Emperor, and all allied Princesses gain 10% HP.

While deployed, the Prince, Emperor, and all allied Princesses gain Cost -9.

Chibi Sarah Icon.png
Sarah Icon.png


Maid's Devotion (Prince・Emperor・Princess)
(edit info)
When this unit is slain, it is instead treated as a withdrawal.

While on the active team, the Prince, Emperor, and all allied Princesses gain 10% HP, Attack, and Defense.

While deployed, the Prince, Emperor, and all allied Princesses gain Cost -10.

Sarah AW Icon.png
AW Icon.png


Fortune and Misfortune of the Sea Demon
(edit info)
HP gradually recovers.

While on the active team, all allied Unhealable Classes gain 15% HP.

Skylle AW Icon.png
AW Icon.png
  • Regenerates 40 HP/0.5s.
  • Regeneration disabled by paralysis.
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 15% to the boost rate).


Magic Anvil
(edit info)
Attacks ignore defense.

Targets all allied Princesses and Magic Fencers.

While deployed, the above-mentioned units gain +10 MR.

Mithria AW Icon.png
AW Icon.png

Immortal Princesses[]

See the section on Vampire Princesses.

Pegasus Riders[]

Ability Name Effect Units Notes
Weaponsmith (Cavalry)
(edit info)
Targeted classes:
Lumian Icon.png


Protector of Heroic Spirits
(edit info)
While on the active team, all allied Valkyries, Pegasus Riders, and Dragon Riders gain 15% HP.

While deployed, when one of the above-mentioned units is slain, they are instead withdrawn.

Reshia AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 15% to the boost rate).
  • This ability also affects
    Evil Dragon Knights.


Spear of Victory
(edit info)
While on the active team, all allied Valkyries, Pegasus Riders, Dragon Riders, and Royal Guards gain 5% Attack and Defense.
Alicia AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).
  • This ability also affects
    Evil Dragon Knights.
Blue Skies' Tailwind
(edit info)
While on the active team, all allied Pegasus Riders and Griffin Riders gain 7% Attack.
Isabelle AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).
Gale's Command
(edit info)
While on the active team, all allied Valkyries, Pegasus Riders, Dragon Riders, and Bowriders gain 10% Attack and Cost -2.
Rion AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the boost rate).
  • This ability also affects
    Evil Dragon Knights.


Vice-Commander's Encouragement
(edit info)
While on the active team, all allied Pegasus Riders gain +30 range during skill use.

While deployed, when one of the above-mentioned units is slain, they are instead withdrawn.

Xenia AW Icon.png
AW Icon.png


Swift Attack's Command
(edit info)
While on the active team, all allied Valkyries, Pegasus Riders, Dragon Riders, and Bowriders gain Cost -1.
Rion Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.
  • This ability also affects
    Evil Dragon Knights.
  • This ability's active team effect is overridden by Gale's Command.


Knowledge of Rare Riding Equipment
(edit info)
While on the active team, all allied Target Classes gain Cost -1.
Lumian AW Icon.png
AW Icon.png


Noble Wind
(edit info)
While on the active team, all allied Pegasus Riders and Griffin Riders gain Cost -2.
Quill AW Icon.png
AW Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.


Breeze of Guidance
(edit info)
While on the active team, all allied Pegasus Riders gain 20% skill duration.
Ester Icon.png
Chibi Ester Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 20% to the boost rate).
  • This ability's active team effect is overridden by Wind of Guidance.


Wind of Guidance
(edit info)
While on the active team, all allied Pegasus Riders gain 50% skill duration.
Ester AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 50% to the boost rate).

Dark Fighters[]

Ability Name Effect Units Notes
Swordsmith
(edit info)
Targeted classes:
Sandy Icon.png


Swordsmith's Protection
(edit info)
While on the active team, all allied Target Classes gain +5 MR.
Sandy AW Icon.png
AW Icon.png


Knight Captain's Command
(edit info)
While on the active team, all allied Dark Fighters gain Cost -2.
Dark Knight Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.
  • This ability's active team effect is overridden by Knight Commander's Command.


Knight Commander's Command
(edit info)
While on the active team, all allied Dark Fighters gain Cost -2 and 30% skill effect duration.
Dark Knight AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 30% to the boost rate).

Avengers[]

Ability Name Effect Units Notes
Weaponsmith (Fighters)
(edit info)
Targeted classes:
Fistia Icon.png
  • Also targets the Prince.
  • See Class Attributes for effects.
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.
  • This ability's active team effect is overridden by Tireless Goldsmith.


Bewitching Eye's Guidance
(edit info)
While on the active team, all allied Avengers, Swordmasters, and Lance Masters gain 7% Attack.
Leticia AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Tireless Goldsmith
(edit info)
During skill use, all allied Target Classes gain +5 seconds of skill duration.
Fistia AW Icon.png
AW Icon.png

Monks[]

Ability Name Effect Units Notes
Weaponsmith (Fighters)
(edit info)
Targeted classes:
Fistia Icon.png
  • Also targets the Prince.
  • See Class Attributes for effects.
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.
  • This ability's active team effect is overridden by Tireless Goldsmith.


Fierce Tiger's Harmony
(edit info)
While on the active team, all allied Monks and Gladiators gain 7% Attack.
Lin AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Tireless Goldsmith
(edit info)
During skill use, all allied Target Classes gain +5 seconds of skill duration.
Fistia AW Icon.png
AW Icon.png


Beast King Claws Great Whirlwind
(edit info)
40% chance to attack all nearby land-based enemies simultaneously.

60% chance during skill use.

While deployed, when an allied Monk is slain, they are instead withdrawn.

Alice AW Icon.png
AW Icon.png
  • Range is 120.
  • Can occur as long as an enemy is within range, even when not blocking.

Vanguard Tacticians[]

Ability Name Effect Units Notes
Swordsmith
(edit info)
Targeted classes:
Sandy Icon.png


Wind-Clad General
(edit info)
50% chance to evade physical attacks.

While on the active team, all allied Vanguard Tacticians and Rearguard Tacticians gain 10% HP.

Shinato AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the boost rate).


Vanguard Tacticians' HP Up
(edit info)
While on the active team, all allied Vanguard Tacticians gain 15% HP.
Xiao AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 15% to the boost rate).


Swordsmith's Protection
(edit info)
While on the active team, all allied Target Classes gain +5 MR.
Sandy AW Icon.png
AW Icon.png

Magic Fencers[]

Ability Name Effect Units Notes
Weaponsmith (Magic Fighters)
(edit info)
Attacks ignore defense.

Targets all allied Princesses and Magic Fencers.

Mithria Icon.png


Magical Power Supplying
(edit info)
While on the active team, all allied Magic Fencers, Mage Armors, Mages, and Bishops gain 7% Attack.
Estelle Icon.png
Chibi Estelle Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).
  • This ability's active team effect is overridden by Magical Power Tuning.


Exemplary Fencing
(edit info)
While on the active team, all allied Magic Fencers and Royal Guards gain 7% Attack.
Sabine AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Magical Power Tuning
(edit info)
(Self) Attack +10%.

While on the active team, all allied Magic Fencers, Mage Armors, Mages, and Bishops gain 10% Attack.

Estelle AW Icon.png
AW Icon.png
  • Boosted stats already displayed in unit's status.
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the boost rate).


Magic Warlord's Command
(edit info)
While deployed, all allied Magic Fencers, Mage Armors, Mages, and Bishops gain 10% Attack and Defense.
Ingrid AW Icon.png
AW Icon.png


Magic Anvil
(edit info)
Attacks ignore defense.

Targets all allied Princesses and Magic Fencers.

While deployed, the above-mentioned units gain +10 MR.

Mithria AW Icon.png
AW Icon.png


Vanguard Firing Coordination
(edit info)
50% chance to evade physical attacks.

While on the active team, all allied Ninjas, Magic Fencers, Mage Armors, Bowriders, and Heavy Artillery gain +10 Range.

Emelda AW Icon.png
AW Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.


Magic Warrior's Oath
(edit info)
While on the active team, all allied Magic Fencers and Mage Armors gain Cost -1.

While deployed, when one of the above-mentioned units is slain, they are instead withdrawn.

Siena AW Icon.png
AW Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.


Spring of Magic Power
(edit info)
Initial skill time is decreased by 50%.

While on the active team, all allied Magic Fencers and Mages gain increased Attack Speed.

Tarania AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Post-attack delay is reduced by 20%.

Angels[]

Ability Name Effect Units Notes
Angel Chief's Command
(edit info)
While on the active team, all allied Angel class units gain 5% Attack and completely negate status effects.
Miruno AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.


Melody of Blessing
(edit info)
While on the active team, all allied Angel class units gain 5% Defense, and +5 MR.
Phonia AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).


Holy Prayer
(edit info)
While on the active team, all allied Angel class units gain Cost -1.

While deployed, when one of the above-mentioned units is slain, it is treated as a withdrawal.

Sereina AW Icon.png
AW Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.

Puppeteers[]

Ability Name Effect Units Notes
Fortune and Misfortune of the Sea Demon
(edit info)
HP gradually recovers.

While on the active team, all allied Unhealable Classes gain 15% HP.

Skylle AW Icon.png
AW Icon.png
  • Regenerates 40 HP/0.5s.
  • Regeneration disabled by paralysis.
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 15% to the boost rate).


Combat Armor Engineer
(edit info)
While on the active team, all allied Puppeteers gain 5% Attack.
Boris AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).

Sailors[]

Ability Name Effect Units Notes
Wind-Reading Navigator
(edit info)
Unaffected by weather effects.

While on the active team, all allied Sailors and Pirates completely negate status effects.

Jacqueline AW Icon.png
AW Icon.png
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.


Ruler of the Sea
(edit info)
While on the active team, self and all allied Sailors, and Pirates gain 5% Attack.

All enemy Merfolk have 15% reduced Attack.

Lovecraft AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate; 15% to the reduction rate).


First Mate's Command
(edit info)
While deployed, all allied Sailors and Pirates gain 10% Attack.
Amelie AW Icon.png
AW Icon.png


Corsair's Counterattack
(edit info)
While deployed, all allied Sailors and Pirates gain Cost -3.
Sabrina AW Icon.png
AW Icon.png


Firing Command
(edit info)
While on the active team, all allied Sailors gain 30% skill duration.
Reanbell AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 30% to the boost rate).

Youko[]

Ability Name Effect Units Notes

Priest Warriors[]

Ability Name Effect Units Notes
Armorsmith
(edit info)
Targeted classes:
Carat Icon.png


Armorsmith's Masterpiece
(edit info)
While on the active team, all allied Target Classes gain 5% HP.
Carat AW Icon.png
AW Icon.png


Maid's Loyalty (Clergy)
(edit info)
While on the active team, all allied Priest Warriors, Healers, Bishops, and Acolytes gain 10% HP and Attack.
Ariel Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the boost rate).
  • This ability's active team effect is overridden by Maid's Devotion (Clergy).


Maid's Devotion (Clergy)
(edit info)
While on the active team, all allied Priest Warriors, Healers, Bishops, Acolytes, and Rune Acolytes gain 15% HP and Attack, and +10 Range.
Ariel AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 15% to the boost rate).


God Bless
(edit info)
While on the active team, all allied Priest Warriors, Healers, Feng Shui Users, and Dark Priests gain 5% Attack and +10 Range.
Aix AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).


Warhammer's Blessing
(edit info)
While on the active team, all allied Heavy Armors and Priest Warriors gain 7% Attack.
Miranda AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Guidance of the Scriptures
(edit info)
While deployed, all allied Priest Warriors and Healers gain 10% Attack.
Fermi AW Icon.png
AW Icon.png


Nurse's Spirit
(edit info)
While deployed, all allied Priest Warriors, Healers, and Lifelinkers gain 10% Attack.

During skill use, class trait is increased to 40%.

Lumedia AW Icon.png
AW Icon.png


Mage Armors[]

Ability Name Effect Units Notes
Armorsmith
(edit info)
Targeted classes:
Carat Icon.png


Armorsmith's Masterpiece
(edit info)
While on the active team, all allied Target Classes gain 5% HP.
Carat AW Icon.png
AW Icon.png


Magic Armor Reinforcement
(edit info)
While on the active team, all allied Mage Armors gain 5% HP, Attack, and Defense.
Palfy AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).


Magical Power Supplying
(edit info)
While on the active team, all allied Magic Fencers, Mage Armors, Mages, and Bishops gain 7% Attack.
Estelle Icon.png
Chibi Estelle Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).
  • This ability's active team effect is overridden by Magical Power Tuning.


Magical Power Tuning
(edit info)
(Self) Attack +10%.

While on the active team, all allied Magic Fencers, Mage Armors, Mages, and Bishops gain 10% Attack.

Estelle AW Icon.png
AW Icon.png
  • Boosted stats already displayed in unit's status.
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the boost rate).


Magic Warlord's Command
(edit info)
While deployed, all allied Magic Fencers, Mage Armors, Mages, and Bishops gain 10% Attack and Defense.
Ingrid AW Icon.png
AW Icon.png


Vanguard Firing Coordination
(edit info)
50% chance to evade physical attacks.

While on the active team, all allied Ninjas, Magic Fencers, Mage Armors, Bowriders, and Heavy Artillery gain +10 Range.

Emelda AW Icon.png
AW Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.


Magic Warrior's Oath
(edit info)
While on the active team, all allied Magic Fencers and Mage Armors gain Cost -1.

While deployed, when one of the above-mentioned units is slain, they are instead withdrawn.

Siena AW Icon.png
AW Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.


Magic City's Wisdom
(edit info)
Skill duration is increased by 20%.

While on the active team, all allied Mage Armors, Mages, and Bishops gain Cost -3.

Alma AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name.

Dragon Riders[]

Ability Name Effect Units Notes
Weaponsmith (Cavalry)
(edit info)
Targeted classes:
Lumian Icon.png


Blessing of the Dragon Shaman
(edit info)
While on the active team, all allied Dragonfolk and Dragon Riders gain 5% HP and Defense.
Echidna AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).
  • This ability also affects
    Evil Dragon Knights.


True Dragon's Scales
(edit info)
Magic Resistance +20.

While on the active team, all allied Dragonfolk and Dragon Riders gain 10% HP.

Anya AW Icon.png
AW Icon.png
  • Boosted stats already displayed in unit's status.
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the boost rate).
  • This ability also affects
    Evil Dragon Knights.


Protector of Heroic Spirits
(edit info)
While on the active team, all allied Valkyries, Pegasus Riders, and Dragon Riders gain 15% HP.

While deployed, when one of the above-mentioned units is slain, they are instead withdrawn.

Reshia AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 15% to the boost rate).
  • This ability also affects
    Evil Dragon Knights.


Spear of Victory
(edit info)
While on the active team, all allied Valkyries, Pegasus Riders, Dragon Riders, and Royal Guards gain 5% Attack and Defense.
Alicia AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).
  • This ability also affects
    Evil Dragon Knights.


Dragon's Wind Emblem
(edit info)
While on the active team, all allied Dragonfolk and Dragon Riders gain 5% Attack and Cost -2.
Krasil AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).
  • This ability also affects
    Evil Dragon Knights.


Dragon Force
(edit info)
While on the active team, all allied Dragonfolk and Dragon Riders gain 7% Attack.
Rubinas AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).
  • This ability also affects
    Evil Dragon Knights.


Gale's Command
(edit info)
While on the active team, all allied Valkyries, Pegasus Riders, Dragon Riders, and Bowriders gain 10% Attack and Cost -2.
Rion AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the boost rate).
  • This ability also affects
    Evil Dragon Knights.


Lord of Dragons
(edit info)
While deployed all allied Dragonfolk and Dragon Riders gain 20% Attack.

When one of the above-mentioned units is slain, they are instead withdrawn.

Eldora AW Icon.png
AW Icon.png


Dragon Scale
(edit info)
While deployed, all allied Dragonfolk and Dragon Riders gain 10% Defense.
Ignis AW Icon.png
AW Icon.png


Swift Attack's Command
(edit info)
While on the active team, all allied Valkyries, Pegasus Riders, Dragon Riders, and Bowriders gain Cost -1.
Rion Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.
  • This ability also affects
    Evil Dragon Knights.
  • This ability's active team effect is overridden by Gale's Command.


Knowledge of Rare Riding Equipment
(edit info)
While on the active team, all allied Target Classes gain Cost -1.
Lumian AW Icon.png
AW Icon.png


Black Elder's Lineage
(edit info)
While on the active team, all allied Dragonfolk and Dragon Riders gain +10 MR and Cost -3.
Meliusiana AW Icon.png
AW Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.
  • This ability also affects
    Evil Dragon Knights.


Descendant of the Dragon King
(edit info)
While deployed, if an allied Dragonfolk or Dragon Rider is slain, they are instead withdrawn.
Chibi Eldora Icon.png
Eldora Icon.png

Bowriders[]

Ability Name Effect Units Notes
Sagittarius Manus
(edit info)
30% chance to fire two projectiles at a time.

While in your 1st Barracks, all allied Bowmen gain 3% Attack.

Yuugen (Platinum) AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 3% to the boost rate).
  • This ability's 1st Barracks effect is overridden by Sagittarius Animus.


Sagittarius Animus
(edit info)
30% chance to ignore defense and magic resistance.

Cannot be targeted by enemy ranged attacks during skill use.

While in your 1st Barracks, all allied Bowmen gain 5% Attack.

Yuugen (Black) AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).


Weaponsmith (Cavalry)
(edit info)
Targeted classes:
Lumian Icon.png


Mounted Archery Instruction
(edit info)
While on the active team, all allied Bowriders gain 5% Attack and 20% skill duration.
Katina AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5%/20% to the boost rate).


Miraculous Initiation
(edit info)
While on the active team, all allied Bowriders, Archers, and Rangers gain 10% Attack.
Ashera AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the boost rate).


Protector of Forests and Animals
(edit info)
While deployed, all allied Valkyries, Bowriders, Druids, and Rangers gain 10% Attack.
Maple AW Icon.png
AW Icon.png


Gale's Command
(edit info)
While on the active team, all allied Valkyries, Pegasus Riders, Dragon Riders, and Bowriders gain 10% Attack and Cost -2.
Rion AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the boost rate).
  • This ability also affects
    Evil Dragon Knights.


Vanguard Firing Coordination
(edit info)
50% chance to evade physical attacks.

While on the active team, all allied Ninjas, Magic Fencers, Mage Armors, Bowriders, and Heavy Artillery gain +10 Range.

Emelda AW Icon.png
AW Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.


Swift Attack's Command
(edit info)
While on the active team, all allied Valkyries, Pegasus Riders, Dragon Riders, and Bowriders gain Cost -1.
Rion Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.
  • This ability also affects
    Evil Dragon Knights.
  • This ability's active team effect is overridden by Gale's Command.


Knowledge of Rare Riding Equipment
(edit info)
While on the active team, all allied Target Classes gain Cost -1.
Lumian AW Icon.png
AW Icon.png

Maids[]

Ability Name Effect Units Notes

Vampire Lords[]

Ability Name Effect Units Notes
Fortune and Misfortune of the Sea Demon
(edit info)
HP gradually recovers.

While on the active team, all allied Unhealable Classes gain 15% HP.

Skylle AW Icon.png
AW Icon.png
  • Regenerates 40 HP/0.5s.
  • Regeneration disabled by paralysis.
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 15% to the boost rate).

Swordmasters[]

Ability Name Effect Units Notes
Swordsmith
(edit info)
Targeted classes:
Sandy Icon.png


Bewitching Eye's Guidance
(edit info)
While on the active team, all allied Avengers, Swordmasters, and Lance Masters gain 7% Attack.
Leticia AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Well-Trained Sword Arm
(edit info)
While deployed, all allied Swordmasters and Lance Masters gain 10% Attack.
Sandra AW Icon.png
AW Icon.png


Swordsmith's Protection
(edit info)
While on the active team, all allied Target Classes gain +5 MR.
Sandy AW Icon.png
AW Icon.png


Master Swordsman of Roaring Waves
(edit info)
While on the active team, all allied Summer units and Swordmasters' initial skill time is reduced by 30%.
Sandra (Swimsuit) AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 30% to the reduction rate).

Royal Guards[]

Ability Name Effect Units Notes
Armorsmith
(edit info)
Targeted classes:
Carat Icon.png


Armorsmith's Masterpiece
(edit info)
While on the active team, all allied Target Classes gain 5% HP.
Carat AW Icon.png
AW Icon.png


Spear of Victory
(edit info)
While on the active team, all allied Valkyries, Pegasus Riders, Dragon Riders, and Royal Guards gain 5% Attack and Defense.
Alicia AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).
  • This ability also affects
    Evil Dragon Knights.


Counteroffensive Defense Formation
(edit info)
Upon deployment, generates a barrier that absorbs up to 5000 total damage from enemies.

While deployed, all allied Heavy Armors and Royal Guards gain 5% Attack and 10% Defense.

When one of the above-mentioned units is slain, they are instead withdrawn.

Mireille AW Icon.png
AW Icon.png


Exemplary Fencing
(edit info)
While on the active team, all allied Magic Fencers and Royal Guards gain 7% Attack.
Sabine AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Impregnable Fortification
(edit info)
While deployed, all allied Heavy Armors, Royal Guards, and Grand Knights gain 15% Defense and Cost +3.
Fleurio AW Icon.png
AW Icon.png


Spear-Spirit Liberation
(edit info)
Attack increases by 1.2x vs. Demons.

While deployed, all allied Valkyries, Royal Guards, and Lance Masters' skill cooldown is reduced by 50%.

Filo AW Icon.png
AW Icon.png
  • Cooldown Reduction does not stack with similar effects.
    • The largest reduction will take precedence.


Absolute Defensive Resolve
(edit info)
Upon deployment, generates a barrier that absorbs up to 3000 total damage from enemies.

While deployed, when an allied Heavy Armor or Royal Guard is slain, they are instead withdrawn.

Chibi Mireille Icon.png
Mireille Icon.png


Hermits[]

Ability Name Effect Units Notes
Sacred Beast's Favor
(edit info)
Attacks slow enemies by 50%.

While on the active team, all allied Hermits, Monkey Sages and Zhenren gain 5% HP.

Taigong Wang AW Icon.png
AW Icon.png
  • Slow lasts for 1.33 seconds.
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).

Majin[]

See the section on Vampire Lords.

Monkey Sages[]

See the section on Hermits.

Spirits of War[]

Ability Name Effect Units Notes

Dark Stalkers[]

Ability Name Effect Units Notes

Nendoroid Princesses[]

See the section on Princesses.

Nurarihyon[]

Ability Name Effect Units Notes

Heavy Artillery[]

Ability Name Effect Units Notes
Armorsmith
(edit info)
Targeted classes:
Carat Icon.png


Armorsmith's Masterpiece
(edit info)
While on the active team, all allied Target Classes gain 5% HP.
Carat AW Icon.png
AW Icon.png


Pursuit Command
(edit info)
Attack and Defense increase by 10%.

While deployed, all allied Emperors, Heavy Artillery, and Imperial Knights gain 10% Attack and Defense.

Elmira AW Icon.png
AW Icon.png
  • Boosted stats already displayed in unit's status.
  • The resulting number was truncated after the decimal point.


Heavy Armor's Initiation
(edit info)
While on the active team, allied Heavy Armors and Heavy Artillery gain 7% Defense.
Bernice AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Vanguard Firing Coordination
(edit info)
50% chance to evade physical attacks.

While on the active team, all allied Ninjas, Magic Fencers, Mage Armors, Bowriders, and Heavy Artillery gain +10 Range.

Emelda AW Icon.png
AW Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.


Gunsmoke and Bullet Rain
(edit info)
While on the active team, all allied Heavy Artillery, Gunners, and Monster Slayers gain reduced post-attack delay.
April AW Icon.png
AW Icon.png
  • Post-attack delay is reduced by 30%.
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.

Emperors[]

Ability Name Effect Units Notes
Maid's Loyalty (Prince・Emperor・Princess)
(edit info)
When this unit is slain, it is instead treated as a withdrawal.

While on the active team, the Prince, Emperor, and all allied Princesses gain 10% HP.

While deployed, the Prince, Emperor, and all allied Princesses gain Cost -9.

Chibi Sarah Icon.png
Sarah Icon.png


Maid's Devotion (Prince・Emperor・Princess)
(edit info)
When this unit is slain, it is instead treated as a withdrawal.

While on the active team, the Prince, Emperor, and all allied Princesses gain 10% HP, Attack, and Defense.

While deployed, the Prince, Emperor, and all allied Princesses gain Cost -10.

Sarah AW Icon.png
AW Icon.png

Oni[]

Ability Name Effect Units Notes
Oni-Intoxicating Holy Sake
(edit info)
While on the active team, all allied Oni, Raikou and Fuuhaku gain Cost -5.
Rindou AW Icon.png
AW Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.

Imperial Knights[]

Ability Name Effect Units Notes
Swordsmith
(edit info)
Targeted classes:
Sandy Icon.png


Imperial Knight's Inspiration
(edit info)
While on the active team, all allied Imperial Knights gain 7% HP and Attack.

While deployed, when one of the above-mentioned units is slain, they are instead withdrawn.

Aleese AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Pursuit Command
(edit info)
Attack and Defense increase by 10%.

While deployed, all allied Emperors, Heavy Artillery, and Imperial Knights gain 10% Attack and Defense.

Elmira AW Icon.png
AW Icon.png
  • Boosted stats already displayed in unit's status.
  • The resulting number was truncated after the decimal point.


Swordsmith's Protection
(edit info)
While on the active team, all allied Target Classes gain +5 MR.
Sandy AW Icon.png
AW Icon.png

Tengu[]

Ability Name Effect Units Notes
Tengu's Mountain Kagura
(edit info)
While deployed, all allied Tengu gain 10% attack.
Guren AW Icon.png
AW Icon.png


Tengu's Blowing Wind
(edit info)
10% chance to attack again with no delay.

While on the active team, all allied Tengu gain Cost -2.

Homura AW Icon.png
AW Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.

Evil Princesses[]

See the section on Vampire Princesses.

Blacksmiths[]

Ability Name Effect Units Notes

Gladiators[]

Ability Name Effect Units Notes
Weaponsmith (Fighters)
(edit info)
Targeted classes:
Fistia Icon.png
  • Also targets the Prince.
  • See Class Attributes for effects.
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.
  • This ability's active team effect is overridden by Tireless Goldsmith.


Fierce Tiger's Harmony
(edit info)
While on the active team, all allied Monks and Gladiators gain 7% Attack.
Lin AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Tireless Goldsmith
(edit info)
During skill use, all allied Target Classes gain +5 seconds of skill duration.
Fistia AW Icon.png
AW Icon.png

Jiangshi[]

See the section on Vampire Lords.

Raikou[]

Ability Name Effect Units Notes
Raijin's Divine Garment
(edit info)
While on the active team, all allied Raikou and Fuuhaku gain 10% Attack.
Remii Icon.png
Chibi Remii Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the boost rate).
  • This ability's active team effect is overridden by Roaring Thunder Drum.


Roaring Thunder Drum
(edit info)
While on the active team, all allied Raikou and Fuuhaku gain 10% Attack and +20 Range.
Remii AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the boost rate).


Fuujin's Divine Garment
(edit info)
While on the active team, all allied Raikou and Fuuhaku gain 10% Defense.
Kuuko Icon.png
Chibi Kuuko Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the boost rate).
  • This ability's active team effect is overridden by Suppressing Wind Gourd.


Suppressing Wind Gourd
(edit info)
While on the active team, all allied Raikou and Fuuhaku gain 10% HP and DEF and completely negate status effects.
Kuuko AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the boost rate).
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.


Oni-Intoxicating Holy Sake
(edit info)
While on the active team, all allied Oni, Raikou and Fuuhaku gain Cost -5.
Rindou AW Icon.png
AW Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.

Monster Breakers[]

Ability Name Effect Units Notes
Weaponsmith (Fighters)
(edit info)
Targeted classes:
Fistia Icon.png
  • Also targets the Prince.
  • See Class Attributes for effects.
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.
  • This ability's active team effect is overridden by Tireless Goldsmith.


Tireless Goldsmith
(edit info)
During skill use, all allied Target Classes gain +5 seconds of skill duration.
Fistia AW Icon.png
AW Icon.png

Fuuhaku[]

See the section on Raikou.

Crown Princes/Young Noblemen[]

Ability Name Effect Units Notes

Grand Knights[]

Ability Name Effect Units Notes
Armorsmith
(edit info)
Targeted classes:
Carat Icon.png


Armorsmith's Masterpiece
(edit info)
While on the active team, all allied Target Classes gain 5% HP.
Carat AW Icon.png
AW Icon.png


Noble Pride
(edit info)
While deployed, all allied Grand Knights gain 7% Defense.
Saris AW Icon.png
AW Icon.png


Impregnable Fortification
(edit info)
While deployed, all allied Heavy Armors, Royal Guards, and Grand Knights gain 15% Defense and Cost +3.
Fleurio AW Icon.png
AW Icon.png


Griffin Riders[]

Ability Name Effect Units Notes
Weaponsmith (Cavalry)
(edit info)
Targeted classes:
Lumian Icon.png
Blue Skies' Tailwind
(edit info)
While on the active team, all allied Pegasus Riders and Griffin Riders gain 7% Attack.
Isabelle AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).
Knowledge of Rare Riding Equipment
(edit info)
While on the active team, all allied Target Classes gain Cost -1.
Lumian AW Icon.png
AW Icon.png


Noble Wind
(edit info)
While on the active team, all allied Pegasus Riders and Griffin Riders gain Cost -2.
Quill AW Icon.png
AW Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.

Sappers[]

Ability Name Effect Units Notes

Zhenren[]

See the section on Hermits.

Evil Hermits[]

Ability Name Effect Units Notes

Rulers (Koihime)[]

Ability Name Effect Units Notes
Close Friendship
(edit info)
While on the active team, all allied Rulers (Koihime) and Generals (Koihime) gain 10% Attack and Defense.

Infinite duration from third skill activation onwards.

Shokatsuryou AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the boost rate).

Generals (Koihime)[]

See the section on Rulers (Koihime).

Bandits (7Sins)/Bandits (Foreign Land)[]

Ability Name Effect Units Notes

Giants (7Sins)/Hammer Users (Foreign Land)[]

Ability Name Effect Units Notes

Knights (7Sins)/Knights (Foreign Land)[]

Ability Name Effect Units Notes

Fairies (7Sins)/Fairies (Foreign Land)[]

Ability Name Effect Units Notes

Maou's Bodyguards[]

Ability Name Effect Units Notes

Knights (Fuukan)[]

Ability Name Effect Units Notes

Playwrights (GBM)[]

Ability Name Effect Units Notes

Phantom Thieves (GBM)[]

Ability Name Effect Units Notes

Sly and Cunning Geniuses (Koihime)[]

Ability Name Effect Units Notes

Brave Warriors (Koihime)[]

Ability Name Effect Units Notes

Kibanin[]

Ability Name Effect Units Notes

Lance Masters[]

Ability Name Effect Units Notes
Bewitching Eye's Guidance
(edit info)
While on the active team, all allied Avengers, Swordmasters, and Lance Masters gain 7% Attack.
Leticia AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Spear-Spirit Liberation
(edit info)
Attack increases by 1.2x vs. Demons.

While deployed, all allied Valkyries, Royal Guards, and Lance Masters' skill cooldown is reduced by 50%.

Filo AW Icon.png
AW Icon.png
  • Cooldown Reduction does not stack with similar effects.
    • The largest reduction will take precedence.

Evil Dragon Knights[]

See the section on Dragon Riders.

Demon Lords[]

Ability Name Effect Units Notes

Inugami[]

Ability Name Effect Units Notes

Chefs[]

Ability Name Effect Units Notes

Demon Runes[]

Ability Name Effect Units Notes

Steam Knights[]

Ability Name Effect Units Notes

Nue[]

Ability Name Effect Units Notes

Empresses[]

Ability Name Effect Units Notes

Barbarian Queens[]

Ability Name Effect Units Notes

Story Infiltrators (GBM)[]

Ability Name Effect Units Notes

Mushi with a Heart (GBM)[]

Ability Name Effect Units Notes

Detectives (GBM)[]

Ability Name Effect Units Notes

Kamaitachi[]

Ability Name Effect Units Notes

Sea Soldiers[]

Ability Name Effect Units Notes

Aqua Knights[]

Ability Name Effect Units Notes

Ancient Magic Machine Soldiers[]

Ability Name Effect Units Notes

Silver-Armed Legends[]

Ability Name Effect Units Notes

Templar Knights[]

Ability Name Effect Units Notes

Labyrinth's Evil Spirits[]

Ability Name Effect Units Notes

Automata[]

Ability Name Effect Units Notes

Nurikabe[]

Ability Name Effect Units Notes

Weapon Masters[]

Ability Name Effect Units Notes

Oni (Nanarin)[]

Ability Name Effect Units Notes
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