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Just a little fun little collab I thought of crossing Aigis with Fortissimo, a chuuni vn (that's about all you need to know). Though I say that, this entire thing contains massive spoilers for both Fortissimo and Kadenz, so if you were planning on reading the vn soon, I would not suggest going any further.

Unit renders here.

Units[]

Yoshino Reiji[]

- Rarity: Black

- Cost: 18 max/15 min

- Class: Versatile Magus [Fortissimo]

  • Class Characteristics: Melee-slot class, block 2, 50% physical dodge, heals allies when not attacking

- AW Class: Mythic-Class Magus "Loki"

- Skill Name: Da Capo

  • Skill Effect: For X seconds, attack and defense increase by Yx, and range by Zx. Focus on restoration. Heal all allies within range simultaneously.

- AW Skill 1 Name: Fenriswolf

  • AW Skill 1 Effect: For X seconds, attack increases by Yx and range by Zx. Gain ranged (240) attacks that ignore defense. Won't focus on recovery. Upon expiry, skill changes to Da Capo Einhart.

- AW Skill 2 Name: Da Capo Einhart

  • AW Skill 2 Effect: For X seconds, all allies in range have a 50% chance to nullify damage. Upon use, all allies in range recover HP. Focus on restoration. Upon expiry, skill changes to Fenriswolf.

- Ability Name: Missing Number 13 (Irregular Magus)

  • Ability Effect: While deployed, all allied [Magus] gain 10% Defense and +5 MR. Upon skill activation, the last killed or withdrawn unit may be redeployed after a fixed time.

- AW Ability Name: Gaia Uranus (Leader of all Magi)

  • AW Ability Effect: While deployed, all allied [Magus] gain 15% Defense and +10 MR. Upon skill activation, the last killed or withdrawn unit may be redeployed after a fixed time.

SAKURA[]

- Rarity: Black

- Cost: 30 max/27 min

- Class: Sealed Magic Weapon [Fortissimo]

  • Class Characteristics: Ranged-slot class, range 170 (240), deals single-target ranged damage that ignores defense

- AW Class: Lægjarn Released Sentient Magic Weapon

- Skill Name: Lævateinn

  • Skill Effect: For X seconds, attack increases by Yx, and range by 1.5x. Can attack up to 5 enemies simultaneously. (Summons Sakura petal showers)

- AW Skill Name: Duel Lævateinn

  • AW Skill Effect: For X seconds, attack increases by Yx, and range by 3.0x. Attacks deal splash damage. Can attack up to 5 enemies simultaneously. (Summons more powerful Sakura petal showers)

- Ability Name: Spirit of the Sakura Tree

  • Ability Effect: Attack increases by 10%. In addition, all enemies have -15 Magic Resistance.

- AW Ability Name: True Spirit of the Sakura Tree

  • AW Ability Effect: Attack increases by 15%. If Yoshino Reiji [Fortissimo] is on the same active team, attack increases by an additional 5%. In addition, all enemies have -20 Magic Resistance.

Sumeragi Ryuichi[]

- Rarity: Black

- Cost: 15 max/12 min

- Class: Lightning Fist Magus [Fortissimo]

  • Class Characteristics: Melee-slot class, block 2, 50% physical dodge

- AW Class: Mythic-Class Magus "Thor"

- Skill Name: Thor Hammer

  • Skill Effect: Attack increases by Xx and another Yx against blocked enemies. Attack all nearby enemies simultaneously and briefly halt their movement.

- AW Skill 1 Name: Thorhammer Fullaccess

  • AW Skill 1 Effect: Attack increases by Xx. Perform 1 short-ranged attack that ignores defense and magic resistance against 1 enemy + high chance of causing instant death (75%). Upon expiry, skill changes to Thorhammer Crossbreak.

- AW Skill 2 Name: Thorhammer Crossbreak

  • AW Skill 2 Effect: Attack increases by Xx and another Yx against blocked enemies. Massive cross-shaped attack that ignores defense and magic resistance. Upon expiry, skill changes to Thorhammer Fullaccess.

- Ability Name: Lightning Warrior

  • Ability Effect: 25% chance to negate damage. Increases class characteristic dodge effect by 5%.

- AW Ability Name: Lightning Warrior of The Nine Worlds

  • AW Ability Effect: 30% chance to negate damage. Increases class characteristic dodge effect by 10%. Skill cooldown reduced by 40%.

Suzushiro Nagisa[]

- Rarity: Black

- Cost: 26 max/23 min

- Class: Swordmaster Magus [Fortissimo]

  • Class Characteristics: Melee-slot class, block 1

- AW Class: Sword of the Golden Covenant

- Skill Name: Tyrfing

  • Skill Effect: Attack increases by Xx. Perform 1 short-ranged attack against 1 enemy. After use, maximum HP is permanently reduced by 1/3 of original HP; maximum HP reduction at third use.

- AW Skill Name: Overload Tyrfing

  • AW Skill Effect: Attack increases by Xx, attack one enemy 3 times simultaneously. Target is immobilised for 3 seconds. (Damage per strike is weaker than Tyrfing but does not have HP reduction)

- Ability Name: Kendo Prodigy

  • Ability Effect: 10% chance for attacks to ignore defense and magic resistance.

- AW Ability Name: Suzushiro Sword Style

  • AW Ability Effect: 10% chance for attacks to ignore defense and magic resistance. Increased chance to kill an enemy in one hit during skill; 1.5x chance.

Kurobane Sayuki[]

- Rarity: Platinum

- Cost: 17 max/14 min

- Class: Dual Gunner Magus [Fortissimo]

  • Class Characteristics: Ranged-slot class, range 260 (290+15 aff bonus), deals single-target ranged damage that ignores defense

- AW Class: Godspeed Dual Gunner Magus

- Skill Name: Weiss Schwarz

  • Skill Effect: For X seconds, attack increases by Yx. If the target is a divine-type, increases by another 1.2x. Prioritizes divine-type enemies.

- AW Skill Name: Overload Weiss Schwarz

  • AW Skill Effect: For X seconds, attack increases by Yx, range by Zx, and post-attack delay is lengthened. If the target is a divine-type, increases by another 1.5x. Prioritizes divine-type enemies. During skill duration, changes class and AW class ability effect to "Can attack up to 1 enemy in range + high chance of causing instant death against divine-type enemies (90%)".

- Ability Name: No "Weiss" or "Schwarz" in Justice

  • Ability Effect: Can attack up to 2 enemies in range simultaneously with 50% probability. 15% physical evasion.

- AW Ability Name: Godslayer of Justice

  • AW Ability Effect: Can attack up to 2 enemies in range simultaneously with 100% probability. 20% physical evasion. Attacks ignore defense and magic resistance against divine-type enemies.

Satomura Momiji[]

- Rarity: Platinum

- Cost: 8 max/5 min

- Class: Magus of Seven Colors [Fortissimo]

  • Class Characteristics: Ranged-slot class, range 270, deals ranged damage that ignores defense to 7 enemies in range

- AW Class: Executioner of Seven Colors

- Skill Name: Judgment

  • Skill Effect: Attack and range increases by Xx. Further increases attack by 1.3x against enemies hit by this unit before skill use. Attacks all enemies within range.

- AW Skill Name: Tyrfing Judgment

  • AW Skill Effect: Attack increases by Xx. Perform 1 short-ranged attack that ignores defense against 1 enemy. Further increases attack by 1.6x against enemies hit by this unit before skill use.

- Ability Name: Sins of the Past

  • Ability Effect: The following effects occur at random while performing normal attacks:

1. Paralyze enemy

2. Chance to evade physical attacks

3. Nullify damage for self

4. Attack ignores defense and magic resistance

5. Attack power increases by 3x

6. Slow enemy movement

7. Kills an enemy in 1 hit

- AW Ability Name: Bonds of Friendship

  • AW Ability Effect: While on an active team, all allies gain 10% attack and defense. The following effects occur at random while performing normal attacks (slightly more effective than normal ability):

1. Paralyze enemy

2. Chance to evade physical attacks for self and ally simultaneously

3. Nullify damage for self and ally simultaneously

4. Attack ignores defense and magic resistance

5. Attack power increases by 3x

6. Slow enemy movement

7. Kills an enemy in 1 hit

Freya Schwertleite[]

WIP

Julius Chariowald[]

WIP

Collab Event Idea[]

WIP

Majin Advent: Odin[]

- Mini Plot Summary: The return of Loge is coming and only Odin can stop him but may be brought to the grave with him. For reasons unknown, Yoshino Reiji comes to you and asks for you to aid in preventing the two mythical gods from meeting each other. Use all your available units in halting Odin's progression towards the fated battlefield. - The same requirements for Majin Advent events are also applied here. Also, need to finish all of collab event missions once to participate.

  • 1st Half of Collab Event: Levels 1-10
  • 2nd Half of Collab Event: Levels 11-15

- Gimmick: These four effects occur at random based on the current level and form.

  • Die Walkuere: Withdraws one of your units at random back to your unit pool; resets skill to initial wait time and can be redeployed normally. (Levels 1-15)
  • Siegfried: Nullifies certain thresholds of incoming damage; includes true damage. (Levels 5-15)
  • Das Rheingold: When HP reaches below 25%, has a high chance of entering 2nd form immediately. (Levels 9-15)
  • Goetterdaemmerung: Slightly increases chance of using Gungnir (levels 5-10) and Overlimit Gungnir (levels 11-15); only activates when blocked and in 2nd form. (Levels 11-15)

- Info: Melee-type superboss whose attack consists of slow punches but hits like a truck (like cyclopses). Has a low to high chance of using Gungnir/Overlimit Gungnir on his second form. You will know he will use both Gungnirs when his attack delay is lengthened and charging up for it. While he is charging, his defense lowers drastically, making it the best time to defeat him; not really a canon thing, but I wanted to make it fair for the players.

- Gungnir: High defense-ignoring damage. Can be nullified by certain skills.

- Overlimit Gungnir: High damage that ignores defense and magic resistance. Takes longer than Gungnir to launch. Cannot be nullified.

- Notable Minions

  • Arizuka Jin (levels 6-15): Fights like Ifrit, spamming fire pillars to those in range. Deals defense-ignoring damage.
  • Kirisaki Kengo (levels 4-15): Fights like rearguard tacticians, spamming knives to those in range. Deals physical damage
  • Todoroki Hagane (levels 5-15): Fights like oni, attacking those in range with high damage physical attacks.
  • Amamiya Ayane (levels 7-15): Fights like lesser demons, paralyzing target after a number of hits. Deals defense-ignoring damage.

- From level 9 onwards, Loge and his two vessels will join the fray. That's right, two Majin-level bosses to deal with. The more the merrier. Though, Loge, in all his forms, has a much lower HP than Odin so he's a little easier to take care of.

  • Julius (level 9): Fights like rogues, quick attacks and dodge. Deals damage that ignores defense and magic resistance. When defeated, Incomplete Loge leaves his body as 2nd form.
  • Incomplete Loge: Fights like Ifrit, spamming fire pillars to those in range. More damage than Arizuka Jin. Flying-type enemy. Deals damage that ignores defense and magic resistance. Weak against all types of damage.
  • Freya (levels 10-15):  Fights like rogues, quick attacks and dodge. Deals damage that ignores defense and magic resistance. When defeated, True Loge leaves her body as 2nd form.
  • Complete Loge: Fights like Ifrit, spamming fire pillars to those in range. More damage than Arizuka Jin and Incomplete Loge. Flying-type enemy. Deals damage that ignores defense and magic resistance. Weak against true (defense and magic resistence-ignoring) damage.
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