This is the first part of a 2-part balance patch. For part 2, see: 8-10-17 Balance Patch.
[view] Balance Patches
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2017 | Jan 26, 2017 · May 11, 2017 · Aug 3, 2017 · Aug 10, 2017 · Nov 11, 2017 |
2018 | Feb 1, 2018 · May 17, 2018 · May 31, 2018 · Oct 25, 2018 · Nov 1, 2018 · Nov 22, 2018 |
2019 | Mar 7, 2019 · Mar 14, 2019 · Oct 17, 2019 · Oct 24, 2019 |
2020 | May 14, 2020 · May 20, 2020 · Nov 26, 2020 · Dec 3, 2020 |
2021 | Jan 28, 2021 · Feb 4, 2021 · Jul 29, 2021 · Aug 5, 2021 · Oct 28, 2021 · Nov 25, 2021 |
2022 | Jan 27, 2022 · Feb 3, 2022 · Jun 23, 2022 · Jun 30, 2022 · Oct 6, 2022 · Oct 13, 2022 · Nov 10, 2022 · Nov 17, 2022 |
2023 | Jan 26, 2023 · Feb 16, 2023 · Mar 16, 2023 · Apr 27, 2023 · May 18, 2023 · Jun 8, 2023 · Jul 20, 2023 · Aug 18, 2023 · Sep 21, 2023 · Oct 12, 2023 |
Note[]
- Class stat increases are approximates for the purpose of summary. View the individual unit pages for more details.
- As initial timers are a percentage of cooldown (varying with rarity), all cooldown changes also imply a initial change.
- Skills and stats assume max levels.
Affection[]
- Sybilla: DEF+72 -> ATK Delay -18%
- Mikoto: DEF+72 -> Range+20
- Zenobia: HP+300/ATK+120 -> ATK+84/DEF+84
- Matsuri: HP+360/ATK+144 -> ATK+173/DEF+72
- Kikyou: DEF+72 -> Range+20
- Iris (Black): ATK+144 -> ATK+173
- Dina: ATK+144 -> ATK+173
- Nanaly: ATK+144 -> ATK+173
- Berna: HP+720 -> HP+864
- Despia: ATK+144 -> ATK+173
- Clissa: ATK+144 -> ATK+173
- Minerva: ATK+144 -> ATK+173
- Olivier: ATK+144 -> ATK+173
- Sophie: ATK+144 -> ATK+173
- Farne: ATK+144 -> ATK+173
- Aisha: ATK+144 -> ATK+173
- Grace: ATK+101/DEF+101 -> ATK+120/DEF+120
- Dine: DEF+201 -> DEF+242 (Accounts for ability)
- Sue: ATK+144 -> ATK+173
- Estelle: ATK+144 -> ATK+173
- Rion: ATK+144 -> ATK+173
- Altair: ATK+101/DEF+101 -> ATK+120/DEF+120
- Amanda: ATK+158 -> ATK+190 (Accounts for ability)
- Nataku: ATK+144 -> ATK+173
- Rakshasa: ATK+144 -> ATK+173
- Ingrid: ATK+144 -> ATK+173
- Kayou: ATK+144 -> ATK+173
- Towa: ATK+144 -> ATK+173
- Rinne: ATK+144 -> ATK+173
- Moltena: ATK+144 -> ATK+173
- Frederica: ATK+144 -> ATK+173
- Machina: ATK+144 -> ATK+173
- Mireille: DEF+144 -> DEF+173
- Ashera: ATK+144 -> ATK+173
- Fiore: ATK+144 -> ATK+173
- Wendy: ATK+144 -> ATK+173
- Dorothea: ATK+144 -> ATK+173
- Kibahime: ATK+144 -> ATK+173
- Lapis: ATK+144 -> ATK+173
- Silvia: ATK+144 -> ATK+173
- Koharu: DEF+101 -> DEF+120
- Sylseth: ATK+144 -> ATK+173
- Tifa: ATK+101/DEF+106 -> ATK+120/DEF+126 (Accounts for ability)
- Socie: ATK+158 -> ATK+190 (Accounts for ability)
- Aix: ATK+144 -> ATK+173
- Miyabi: ATK+101/DEF+101 -> ATK+120/DEF+120
- Ibuki: ATK+144 -> ATK+173
Units[]
- ATK Buffed (445 -> 473)
- HP/DEF lowered (1481/172 -> 1428/166)
- ATK Buffed (501 -> 540)
- HP/DEF lowered (1622/192 -> 1554/184)
- SAW's arrows cannot be deflected
- ATK Buffed (525 -> 563)
- HP/DEF lowered (1820/216 -> 1750/205)
- AW Ability changed to 'ファーショット' (Far Shot): Range+30 and 20% chance of attack 1.9x
- ATK Buffed (409 -> 438)
- HP/DEF lowered (1467/174 -> 1415/168)
- SAW no longer decreases attack
- Skill: now decreases all enemies' ATK by 10%
- SAW: now decreases all enemies' ATK by 15%
- AW Ability: now grants a 20% chance to increase attack by 1.8x (100% chance vs. angels)
- ATK Buffed (464 -> 500)
- HP/DEF lowered (1676/194 -> 1595/186)
- SAW ATK Multi up (2.9x -> 3.2x), Duration up (25s -> 30s)
- ATK Buffed (427 -> 462)
- HP/DEF lowered (1639/162 -> 1560/156)
- SAW Duration up (30s -> 40s), Initial up (7.5s -> 10s), Reuse up (15s -> 20s)
- ATK Buffed (511 -> 540)
- HP/DEF lowered (1022/176 -> 981/171)
- SAW ATK Multi up (1.4x -> 1.5x)
- SAW Initial down (12.5s -> 10s), Reuse down (25s -> 20s)
- Skill Initial down (42.5s -> 37.5s), Reuse down (85s -> 75s)
- SAW Initial down (35s -> 30s), Reuse down (70s -> 60s)
- SAW now increases ability activation chance further (1.5x -> 2.0x)
- ATK Buffed (449 -> 485)
- HP/DEF lowered (1622/173 -> 1554/165)
- ATK Buffed (406 -> 434)
- HP/DEF lowered (1507/163 -> 1454/157)
- SAW (Saint's Call) Initial down (15s -> 10s), Reuse down (30s -> 20s)
- Skill ATK/DEF Multi up (1.5x -> 1.7x), Reuse up (95s -> 100s)
- SAW Duration down (40s -> 30s), ATK Multi down (1.9x -> 1.8x), Reuse down (55s -> 45s)
- Skill Reuse down (55s -> 50s)
- SAW Reuse down (50s -> 40s)
- Skill Range Multi up (1.4x -> 1.5x), Reuse down (35s -> 30s), Initial down (23.3s -> 20s)
- SAW ATK Multi up (1.2x -> 1.3x), Reuse down (45s -> 40s), Initial down (30s -> 26.7s)
- Skill ATK Multi up (1.3x -> 1.4x)
- SAW ATK/Range Multi up (1.6x -> 1.7x)
- SAW (part 1) - Upon activation; all ally unit recovery, Initial up (6s -> 15s)
- SAW (part 2) - Upon activation, all enemies lose 5% current HP
- SAW now infinite duration + auto activate, ATK multi up (1.9x -> 2.0x), generates 10 UP on activation and constantly afterward, reuse up (30s -> 100s)
- HP/ATK/DEF buffed (4422/1232/239 -> 4752/1285/253)
- SAW (4th+ Activation) ATK Multi up (2.5x -> 3.0x), now has a DEF Multi (2.0x)
- AW Ability now affects Mages and Bishops
- AW Ability now affects all Youkai
- Skill now has a Range Multi (1.2x)
- SAW now has a Range Multi (1.2x)
- Skill self DEF Multi up (1.7x -> 2.0x), royalty DEF Multi up (1.7x -> 1.8x)
- SAW self ATK Multi up (1.5x -> 1.9x), self DEF Multi removed
- SAW Duration up (45s -> 50s)
- AW Ability DEF debuff removed (DEF 134 -> 224)
- Skill AoE Multi up (1.2x -> 1.3x)
- SAW ATK Multi up (1.8x -> 2.0x), Duration down (40s -> 30s), Reuse down (55s -> 45s)
- ATK Buffed (445 -> 482)
- HP/DEF lowered (1704/197 -> 1636/189)
- SAW Attack Multi up (3.0x -> 3.5x)
- SAW Duration down (60s -> 50s), Initial down (50s -> 30s), Reuse down (100s -> 60s)
- Skill ATK Multi up (1.3x -> 1.5x)
- SAW ATK Multi added (1.2x)
- ATK Buffed (484 -> 521)
- HP/DEF lowered (1876/226 -> 1806/218)
- SAW ATK Multi up (1.2x -> 1.3x)
- Skill Attack Multi up (1.6x -> 1.7x)
- SAW Attack Multi up (1.4x -> 1.5x)
- Ability HP debuff decreased (-30% -> -20%)
- AW Ability HP debuff decreased (-30% -> -20%), Range buff increased (+20 -> +30)
- Token HP/ATK/Range up (1473/289/150 -> 1868/318/180)
- AW Ability Self cost -2 removed; Self Attack buff added (+10%)
- SAW Reuse down (40s -> 35s)
- SAW ATK/DEF Multi up (2.3x -> 2.5x)
- ATK Buffed (438 -> 466)
- HP/DEF lowered (1441/165 -> 1388/159)
- SAW Range Multi added (1.4x), MR decrease effect buffed (-25 -> -30) Reuse down (40s -> 30s)
- AW Ability self DEF buff added (+10%)
- SAW ATK Multi up (2.0x -> 2.5x), VS Angels/Demons ATK Bonus down (2.0x -> 1.6x), Reuse down (75s -> 65s)
- SAW Reuse down (75s -> 60s)
- AW Ability ATK Buff increased (1.8x -> 1.9x), ATK Buff chance increased (15% -> 20%)
Skill[]
- Increase Range
- Excellent Arrow
- Skill Range Multi up (1.2x -> 1.4x)
- Initial down (Varies with rarity, see skill page for details), Reuse down (85s -> 70s)
- Magic Enhance
- Range Multi up (1.2x -> 1.3x)
- Excellent Sword
- Initial down (Varies with rarity, see skill page for details), Reuse down (100s -> 75s)
- Earth Grave
- ATK Multi up (1.5x -> 1.6x)
Classes[]
Big thanks to Lzlis for providing the attack speed changes.
Soldier AW
- ATK Buffed
- Cooldown +10 (37 + 21 -> 37 + 31) (Now slower than pre-AW instead of faster, ATK boost helps counteract, but only partly)
Heavy Armour
- ATK/DEF Buffed
Princess AW
- ATK Buffed
Bandit AW
- DEF Buffed
Samurai AW
- ATK Buffed
Pegasus Rider AW2 (Pegasus Master)
- ATK Buffed
Dark Fighter AW
- HP/DEF Buffed
Monk AW
- ATK Buffed
Magic Fencer AW
- HP/ATK/DEF Buffed
Angel
- HP Buffed
Puppeteer AW2 (Doll Master)
- ATK/DEF Buffed
- HP regen when idle buffed (100/s -> 120/s)
Youko AW
- HP/ATK/DEF Buffed
Priest Warrior AW
- ATK Buffed
Mage Armor
- ATK/DEF Buffed
Dragon Rider
- HP/ATK Buffed
Swordmaster AW
- ATK Buffed
Royal Guard
- HP/ATK/DEF Buffed
Hermit AW (Faa not included)
- HP/ATK/DEF Buffed
Heavy Artillery AW
- ATK Buffed
Mage
- ATK Buffed
- Cooldown -10 (71 + 101 -> 71 + 91)
Witch (inc. Prim's token)
- Cooldown -5 (55 + 61 -> 55 + 56)
Pirate
- ATK Buffed
- Cooldown -10 (51 + 61 -> 51 + 51)
Vampire Hunter AW
- ATK Buffed
Shaman
- Cooldown -10 (61 + 71 -> 61 + 61)
Bishop
- ATK Buffed
- Cooldown -10 (71 + 101 -> 71 + 91)
Gunner
- Cooldown -20 (73 + 101 -> 73 + 81)
- (AW only) ATK Buffed
Necromancer
- Cooldown -10 (65 + 111 -> 65 + 101)
Chrono Witch
- Cooldown -10 (55 + 66 -> 55 + 56)
- Can ATK up to 2 enemies
- Cost +1
- ATK Debuffed
Druid
- Cooldown -10 (59 + 111 -> 59 + 101)
- Token ATK Buffed
Alchemist
- Cooldown -10 (61 + 81 -> 61 + 71)
- (AW only) ATK Buffed
Curse User
- Cooldown -10 (71 + 111 -> 71 + 101)
Beast Tamer AW2 (Beast Master)
- ATK Buffed
- Token (Beast Master) HP/ATK/DEF Buffed
Monster Slayer
- ATK Buffed