Bad Weather (悪天候), otherwise known as Weather Effects, refer to special map-based, time-limited effects that can influence the behavior of either allied units, enemies, or both.

They are distinct from terrain-based effects (e.g. Poison, which degenerates allied units' HP over time), and can be mitigated by using special classes such as Feng Shui Users.

Some classes, such as Rangers and High Cannon Masters, are completely immune to these effects. Other units may also have special abilities that make them immune to weather effects as well. Such units may even gain various advantages under the influence of bad weather.

Below are a list of various weather effects observed in Aigis so far.


Blizzard[edit | edit source]

Blizzard weather effect Blizzard effect translations


  • Blizzards (吹雪) are commonly present in snow or winter-themed maps.
  • There are 2 Blizzard variants, Blizzard and Heavy Blizzard.
Blizzard Variants
Blizzard (吹雪) Heavy Blizzard (猛吹雪)
Enemies' movement speed reduced by 30% Enemies' movement speed reduced by 50%
Enemies and allied units' Range reduced by 30% Enemies and allied units' Range reduced by 50%
Certain allied units' stats are increased
Certain enemies and allied units are unaffected by Blizzards
For enemies unaffected by Blizzards, their Attack is increased by 30% For enemies unaffected by Blizzards, their Attack is increased by 50%

Sandstorm[edit | edit source]

Sandstorm weather effect Sandstorm effect translations


  • Sandstorms (砂嵐) are commonly present in sand or desert-themed maps, excluding those from Story Missions.
  • Sandstorms have the following effects:
    • Enemies' movement speed reduced by 30%
    • Enemies and allied units' Range reduced by 30%
    • Certain allied units are unaffected by Sandstorms


Mist[edit | edit source]

Mist weather effect Thick mist weather effect Crimson mist weather effect Noxious mist weather effect


  • Mists (霧) are a weather effect appearing in a wide variety of maps.
  • There are 4 Mist variants, Mist, Thick Mist, Crimson Mist and Noxious Mist.
  • Crimson Mist has only appeared in Feng Shui User and the Crimson Cult so far.
  • Noxious Mist has only appeared in Majin Barbatos' Advent so far.
    • Additionally, the range decrease and HP degeneration is proportionate to the current Majin Advent Level being attempted. (i.e. the debuffs become worse at higher levels).
Mist Variants
Mist (霧) Thick Mist (濃霧)
Enemies and allied units' Range reduced by 30% Enemies and allied units' Range reduced by 50%
Crimson Mist (紅の霧) Noxious Mist (瘴霧)
Enemies and allied units' Range reduced by 30% Allied units' Range is reduced
Enemies' movement speed increased by 50% Allied units receive continuous damage (HP degeneration)
Certain allied units are unaffected by Mist (Applies to all variants)

Heatwave[edit | edit source]

Heatwave weather effect Blazing heatwave weather effect


  • Heatwaves (熱波) are commonly present in fire or inferno-themed maps
  • They can be triggered with the presence of certain enemies, notably Suzaku.
  • There currently exist 2 variants of Heatwaves, Heatwave and Blazing Heatwave..
Heatwave Variants
Heatwave (熱波) Blazing Heatwave (炎熱波)
Allied units receive continuous damage (HP degeneration) Allied units receive strong, continuous damage (Massive HP degeneration)
Certain allied units are unaffected by Heatwaves

Rain[edit | edit source]

Rain weather effect

  • Rain (雨) is a rare weather effect appearing in a few maps.
  • There are 2 Rain variants, Rain and Heavy Rain.
    • Heavy Rain (豪雨) can be triggered by Huang Tianjun and/or Kralhu, and will end upon their defeat.


Rain Variants
Rain (雨) Heavy Rain (豪雨)
Enemies and allied units' Range is reduced by 20% Enemies and allied units' Range is reduced by 35%
Certain enemies' Attack is increased by 30% Certain enemies' Attack is increased by 50%
Certain allied units are unaffected by Rain


Dark Night[edit | edit source]

Dark Night weather effect

  • Under the Dark Night, enemies move twice as fast.


Full Moon[edit | edit source]

Full Moon weather effect

  • During a Full Moon, certain groups of enemies gain tripled Attack.
    • In Gold Rush 21, Hellhounds and Werewolves had their attack boosted.


Strong Winds[edit | edit source]

  • Strong Winds' effects are as follows:
    • Allied units' Range is reduced by 40%
    • Enemies' movement speed is doubled
    • Certain allied units are unaffected by Strong Winds

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