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The abilities on this page are those that are based around Weather Effects and Terrain Effects. The effects may vary but they typically involve an immunity to a particular weather condition or terrain. In addition, some abilities may also grant bonuses if a certain unit is deployed during a particular weather condition or in a certain terrain, like cost reduction or an increase in attack.

Weather Abilities[]

Blizzard-Based Abilities[]

Abilities that revolve around the Blizzard weather condition.

Ability Name Effect Units Notes
Cold Adaptation
(edit info)
Unaffected by blizzards.
Krul Icon.png
Sarasa Icon.png
Camilla (Christmas) Icon.png
Eliza Icon.png


Other Abilities
Ability Name Effect Units Notes
Cold Adaptation (Offense)
(edit info)
Unaffected by blizzards.

Attack increases by 10%.

During a blizzard, Attack increases by another 10%.

Sarasa AW Icon.png
Eliza AW Icon.png
AW Icon.pngAW Icon.png
  • Boosted stats already displayed in unit's status.
  • The resulting number was truncated after the decimal point.


Snowy Sky's Santa Claus
(edit info)
Unaffected by blizzards.

During a blizzard, Attack increases by 20%; Deployment Cost -5.

Ertel (Christmas) AW Icon.png
AW Icon.png


Snow Bless
(edit info)
Unaffected by blizzards.

Magic Resistance +10.

Camilla (Christmas) AW Icon.png
AW Icon.png
  • Boosted stats already displayed in unit's status.


Cold Adaptation (Cost)
(edit info)
Unaffected by blizzards.

Deployment Cost -1.

During a blizzard, Cost is further reduced by 2.

Krul AW Icon.png
AW Icon.png
  • Boosted stats already displayed in unit's status.


Snowy Night's Santa
(edit info)
Deployment Cost -1.

During a blizzard, Cost is further reduced by 3 and skill range is doubled.

30% chance to attack again with no delay.

Cypria (Christmas) AW Icon.png
AW Icon.png
  • Boosted stats already displayed in unit's status.


Multi-Weather Abilities[]

Abilities that revolve around all weather conditions.

Ability Name Effect Units Notes
Water Raiment
(edit info)
Attacks ignore defense.

Unaffected by weather effects.

Defense increases by 10%; Magic Resistance +10.

Longji Gongzhu AW Icon.png
AW Icon.png
  • Boosted stats already displayed in unit's status.
  • The resulting number was truncated after the decimal point.


Rainbow Butterfly Chain
(edit info)
Unaffected by weather effects.

40% chance to attack again with no delay.

Spiria AW Icon.png
AW Icon.png


Trivia's Guide
(edit info)
Can employ tokens to move to another ranged deployment spot on the field.

Unaffected by bad weather. When slain, it is instead treated as a withdrawal.

Hecatie AW Icon.png
AW Icon.png
  • Begins with 15 token charges, and can deploy up to 1 simultaneously.


Parasol Gunner
(edit info)
Unaffected by weather effects.

30% chance to nullify an enemy attack.

60% chance during skill use.

Dolce (Swimsuit) AW Icon.png
AW Icon.png
  • Nullifies both physical and magical attacks. Does not affect DoT and counterattacks.
  • Nullification buffs have a hidden category associated with them. Buffs of the same type will not stack; the largest effect will override all others. For more information, see Nullification.


High Geomancy
(edit info)
Token effect increases HP and Attack by 1.3x.

Unaffected by weather effects.

During bad weather, Attack increases by 10%.

While in your 1st Barracks, all allies' HP increases by 5%.

While deployed, reduces terrain effects by 60%.

Sanara (Platinum) AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).
  • Token buffs are overridden by The Tower of Heroes's Power Spot buffs.
  • This ability's 1st Barracks effect is overridden by Master Geomancy.


Wind-Reading Navigator
(edit info)
Unaffected by weather effects.

While on the active team, all allied Sailors and Pirates completely negate status effects.

Jacqueline AW Icon.png
AW Icon.png
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.


Tengu's Letter of Approval
(edit info)
Unaffected by weather effects.

Upon skill activation, halt the movement of all enemy Youkai.

Aoba AW Icon.png
AW Icon.png
  • Youkai enemies are stopped for 8 seconds.
  • VS Youkai effect also applies to Bewitching Beasts.

Terrain-Based Abilities[]

Makai-Based Abilities[]

Abilities that revolve around the Makai Miasma terrain effect.

Ability Name Effect Units Notes
Makai Adaptation
(edit info)
Power will not decrease in Makai.
Riele Icon.png
Sharqi Icon.png
Arietta Icon.png
Norma Icon.png
Melvina Icon.png
Lythtis Icon.png
Nakia Icon.png
Doula Icon.png
Barbara Icon.png
Eithne Icon.png
Linaria Icon.png
Noire Icon.png
Anatolia Icon.png
Anatolia (Swimsuit) Icon.png
Lev Icon.png
Other Abilities
Ability Name Effect Units Notes
Advanced Thunder Spirit User
(edit info)
Power will not decrease in Makai.

Completely negates status effects for self and tokens.

Can employ Thunder Elementals.

Zilva AW Icon.png
AW Icon.png
  • Affected units are immune to any and all status effects as well as the damage from maps that reduce HP over time.
  • Thunder Elementals gradually lose HP and cannot block, but rapidly attack all nearby enemies with attacks that ignore defense.
    • Tokens degenerate at a rate of 2%/0.366s.


Thunder Spirit User
(edit info)
Power will not decrease in Makai.

Can employ small Thunder Elementals.

Zilva Icon.png
  • Thunder Elementals gradually lose HP and cannot block, but rapidly attack all nearby enemies with attacks that ignore defense.
    • Tokens degenerate at a rate of 2%/0.366s.


Makai Auto Heal
(edit info)
Power will not decrease in Makai.

HP gradually recovers.

Sharqi Icon.png
CC Icon.png
  • Regenerates 20HP/0.5s.
  • Regeneration disabled by paralysis.


Light and Darkness Regeneration I
(edit info)
Power will not decrease in Makai.

HP gradually degenerates while above 50%.

Heals allies for 20% of damage received.

Heios Icon.png
  • Degenerates at a rate of 2% HP/0.5s.
  • All damage received by Heios counts towards this effect.


Light and Darkness Regeneration II
(edit info)
Power will not decrease in Makai.

HP gradually degenerates while above 50% HP.

Heals allies for 40% of damage received.

Heios AW Icon.png
AW Icon.png
  • Degenerates at a rate of 2% HP/0.5s.
  • All damage received by Heios counts towards this effect.


Vessel's Genealogy
(edit info)
Power will not decrease in Makai.

When this unit's HP reaches 0, after a short time, they will revive.

Shadia Icon.png
Shadia (New Year's) Icon.png
Chibi Shadia Icon.png
  • After HP reaches 0, recovers at a rate of 15HP/0.1s. The unit will revive once HP reaches the maximum.
    • Skill timers will continue to count down during recovery.
    • Can be withdrawn during recovery.


Indomitable Traitor
(edit info)
Power will not decrease in Makai.

When this unit's HP reaches 0, after a short time, they will revive.

While on the active team, self and all allied Demons gain 10% HP.

Shadia AW Icon.png
AW Icon.png
  • After HP reaches 0, recovers at a rate of 15HP/0.1s. The unit will revive once HP reaches the maximum.
    • Skill timers will continue to count down during recovery.
    • Can be withdrawn during recovery.
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the boost rate).


Makai Fighter
(edit info)
Power will not decrease in Makai.

HP increases by 20%.

Lythtis AW Icon.png
AW Icon.png
  • Boosted stats already displayed in unit's status.
  • The resulting number was truncated after the decimal point.


Wanderer of the Abyss
(edit info)
Power will not decrease in Makai.

Attack increases by 10%.

Melabyss Icon.png
  • Boosted stats already displayed in unit's status.
  • The resulting number was truncated after the decimal point.


Undead Requiem
(edit info)
Power will not decrease in Makai.

Attack increases by 10%.

Attack increases by 20% for each Undead deployed.

Melabyss AW Icon.png
AW Icon.png
  • Boosted stats already displayed in unit's status.
  • The resulting number was truncated after the decimal point.
  • Stacks up to 7 times (140%).


Orc's Pulse
(edit info)
Power will not decrease in Makai.

HP decreases by 20%; Attack +10%.

Bestla Icon.png
  • Boosted stats already displayed in unit's status.
  • The resulting number was truncated after the decimal point.


Orc Super Awakening
(edit info)
Power will not decrease in Makai.

HP decreases by 15%; Attack +20%.

Bestla AW Icon.png
AW Icon.png
  • Boosted stats already displayed in unit's status.
  • The resulting number was truncated after the decimal point.


Makai's Protection
(edit info)
Power will not decrease in Makai.

Defense increases by 10%.

Riele Icon.png
CC Icon.png
  • Boosted stats already displayed in unit's status.
  • The resulting number was truncated after the decimal point.


Demon Beast Transformation
(edit info)
Power will not decrease in Makai.

Magic Resistance +10.

Ulidem AW Icon.png
AW Icon.png
  • Boosted stats already displayed in unit's status.


Valitos of Darkness
(edit info)
Power will not decrease in Makai.

30% chance to increase Attack by 1.3x.

While in your 1st Barracks, all allied Males (not inc. Tokens) gain 3% Attack.

Atnates (Platinum) AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 3% to the boost rate).
  • This ability's 1st Barracks effect is overridden by Valitos of the Abyss.


Competitive Spirit of Makai
(edit info)
Power will not decrease in Makai.

20% chance to increase Attack by 1.9x.

Doula AW Icon.png
AW Icon.png


Makai Forest's Divine Protection
(edit info)
Power will not decrease in Makai.

20% chance to nullify enemy attacks.

Linaria AW Icon.png
AW Icon.png
  • Nullifies both physical and magical attacks. Does not affect DoT and counterattacks.
  • Nullification buffs have a hidden category associated with them. Buffs of the same type will not stack; the largest effect will override all others. For more information, see Nullification.


Beast King's Training Technique
(edit info)
Power will not decrease in Makai.

While in your possession, rank exp obtained on mission clear is increased by 12%.

Leone Icon.png


Beast Kingdom
(edit info)
Power will not decrease in Makai.

While in your possession, rank exp obtained on mission clear is increased by 16%.

While on the active team, all allied Beastfolk gain 7% HP, Attack, and Defense.

Leone AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Valitos of the Abyss
(edit info)
Power will not decrease in Makai.

While in your 1st Barracks, all allied Males (not inc. Tokens) gain 5% Attack.

While skill is not in use, Defense increases by 30%.

Atnates (Black) AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).


Dark Reaper
(edit info)
Power will not decrease in Makai.

While on the active team, all allied Demons gain 5% Attack and Defense.

Nakia AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).


Heroic Aura
(edit info)
Power will not decrease in Makai.

While on the active team, all allied Orcs and Goblins gain 12% Attack and Defense.

Anatolia AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 12% to the boost rate).


Hidden Sacred Treasure's Successor
(edit info)
Power will not decrease in Makai.

While on the active team, all allied Imperial units gain 7% HP, Attack, and Defense.

Angeline AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7% to the boost rate).


Demon Flag of Battle
(edit info)
Power will not decrease in Makai.

While deployed, all allied Demons, Orcs, and Goblins gain 10% Attack.

Ilios Icon.png


Demon Army's Encouragement
(edit info)
Power will not decrease in Makai.

While deployed, all allied Demons, Orcs, and Goblins gain 15% Attack.

Ilios AW Icon.png
AW Icon.png


Living Life in a Fatal Situation
(edit info)
Power will not decrease in Makai.

Upon skill activation, current HP decreases by 70%.

When defeated, it is instead treated as a withdrawal.

Barbara AW Icon.png
AW Icon.png


Curse of Deathly Agony
(edit info)
Power will not decrease in Makai.

When defeated, it is instead treated as a withdrawal.

Upon defeat only, all nearby enemies take damage and have their movement halted.

Melvina AW Icon.png
AW Icon.png
  • Time stop effect lasts 13 seconds.
  • Damage is affected by skills.


Cowardly Attack
(edit info)
Power will not decrease in Makai.

When defeated, it is instead treated as a withdrawal.

The following effects occur at random:

Prisna AW Icon.png
AW Icon.png
  • 20% chance for Triple Shot
  • 30% chance to ignore Defense and MR
  • 20% chance to increase Attack by 3x
  • 6% chance to kill enemies in 1 hit


Makai's Whimsical Attack
(edit info)
Power will not decrease in Makai.

The following effects occur at random:

Prisna Icon.png
  • 20% chance for Triple Shot
  • 30% chance to ignore Defense and MR
  • 20% chance to increase Attack by 3x
  • 6% chance to kill enemies in 1 hit


Vengeful Ghost
(edit info)
Power will not decrease in Makai.

During skill use, if this unit is defeated, can be redeployed after a fixed time.

Noire AW Icon.png
AW Icon.png
  • Can be redeployed after 30 seconds.
  • Skill is reset to initial timer.


Makai Veteran's Teachings
(edit info)
Power will not decrease in Makai.

During unit combination, the same-class-bonus will be added to the EXP gained, regardless of the classes involved.

Nevin Icon.png
  • Bronze units grant an additional 30 EXP to units of the same class.


Health-Decreasing Terrain-Based Abilities[]

Abilities that revolve around terrain effects that reduce HP over time.

Ability Name Effect Units Notes
Status Effect Immunity
(edit info)
Completely negates status effects.
Rosalie Icon.png
Kagerou Icon.png
Khuri Icon.png
CC Icon.pngCC Icon.pngCC Icon.png
Chibi Wendy Icon.png
Chibi Kibahime Icon.png
Mordiberte AW Icon.png
AW Icon.png
Roana AW Icon.png
Karin Icon.png
Wendy Icon.png
AW Icon.png
Kibahime Icon.png
Ballista Icon.png
Heavy Ballista Icon.png
Battle Tank Icon.png
Battle Tank MKII Icon.png
Sword Skeleton Icon.png
Skeleton Lancer Icon.png
Skeleton Knight Icon.png
Lich Icon.png
Other Abilities
Ability Name Effect Units Notes
Perfect Undead
(edit info)
Completely negates status effects.

When this unit's HP reaches 0, after a short time, they will revive.

Racua AW Icon.png
AW Icon.png
  • Unit is immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • After HP reaches 0, recovers at a rate of 13HP/0.1s. The unit will revive once HP reaches the maximum.
    • Skill timers will continue to count down during recovery.
    • Can be withdrawn during recovery.


Super Mechanic
(edit info)
Completely negates status effects.

When this unit's HP reaches 0, after a short time, they will revive.

Wendy AW Icon.png
AW Icon.png
  • Unit is immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • After HP reaches 0, recovers at a rate of 20HP/0.1s. The unit will revive once HP reaches the maximum.
    • Skill timers will continue to count down during recovery.
    • Can be withdrawn during recovery.


Immortality
(edit info)
Completely negates status effects.

HP gradually recovers.

When this unit's HP reaches 0, after a short time, they will revive.

Ban AW Icon.png
AW Icon.png
  • Unit is immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • Regenerates 50 HP/0.5s.
  • After HP reaches 0, recovers at a rate of 40HP/0.1s. The unit will revive once HP reaches the maximum.
    • Skill timers will continue to count down during recovery.
    • Can be withdrawn during recovery.


Unicorn's Divine Protection
(edit info)
Completely negates status effects.

Upon skill activation, the last slain or withdrawn unit may be redeployed after a fixed time.

Holly Icon.png
  • Unit is immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • Affected units can be redeployed after 15 seconds.
  • Skills are reset to their initial timer.
  • Also affects units who were slain or withdrawn before the unit with this ability was deployed.
  • Units that can redeploy themselves are not affected by this ability unless they cannot be redeployed after death.


Mysterious Holy Horn
(edit info)
Completely negates status effects.

Upon skill activation, the last slain or withdrawn unit may be redeployed after a fixed time.

Holly AW Icon.png
AW Icon.png
  • Unit is immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • Affected units can be redeployed after 10 seconds.
  • Skills are reset to their initial timer.
  • Also affects units who were slain or withdrawn before the unit with this ability was deployed.
  • Units that can redeploy themselves are not affected by this ability unless they cannot be redeployed after death.


Shuten's Nenju
(edit info)
Completely negates status effects.

HP and Attack increase by 7%.

Kibahime AW Icon.png
AW Icon.png
  • Unit is immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • Boosted stats already displayed in unit's status.
  • The resulting number was truncated after the decimal point.


Advanced Thunder Spirit User
(edit info)
Power will not decrease in Makai.

Completely negates status effects for self and tokens.

Can employ Thunder Elementals.

Zilva AW Icon.png
AW Icon.png
  • Affected units are immune to any and all status effects as well as the damage from maps that reduce HP over time.
  • Thunder Elementals gradually lose HP and cannot block, but rapidly attack all nearby enemies with attacks that ignore defense.
    • Tokens degenerate at a rate of 2%/0.366s.


Evil-Dispelling Oracle
(edit info)
Completely negates status effects.

While deployed, all allies gain +5 MR.

During skill use, all allies within range that are slain are instead withdrawn.

Karin AW Icon.png
AW Icon.png
  • Unit is immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.


Swimsuit Maiden's Assistance
(edit info)
Completely negates status effects.

While on the active team, all allied Males (not inc. Tokens) gain 5% Attack.

Khuri (Swimsuit) AW Icon.png
AW Icon.png
  • Unit is immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • Result calculated before sortie (truncates after the decimal point)
  • Stacks with Abilities of a different name (adds 5% to the boost rate).


World Tree's Divine Protection
(edit info)
Completely negates status effects.

While on the active team, all allied Females (not inc. Tokens) gain +10 MR.

Farne (Bride) AW Icon.png
AW Icon.png
  • Unit is immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.


Beast Breaker
(edit info)
Completely negates status effects.

While on the active team, all enemy Divine Beasts, Hellbeasts, Bewitching Beasts, Beasts, and Beastmen have 10% reduced HP and Attack.

Lateria Icon.png
  • Unit is immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the reduction rate).
  • VS Divine Beast effect also applies to Giant God enemies.
  • This ability's active team effect is overridden by Formal Attire of Beast-Hunting.


Formal Attire of Beast-Hunting
(edit info)
Completely negates status effects.

50% chance to evade physical attacks.

While on the active team, all enemy Divine Beasts, Hellbeasts, Bewitching Beasts, Beasts, and Beastmen have 15% reduced HP and Attack.

Lateria AW Icon.png
AW Icon.png
  • Unit is immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 15% to the reduction rate).
  • VS Divine Beast effect also applies to Giant God enemies.


Abilities that Grant Weather/Terrain-Based Abilities to Others[]

Reduces Terrain Effects
Ability Name Effect Units Notes
Purifying Water
(edit info)
While on the active team, all allies have status effects reduced by 15% (not inc. Tokens).
Aquamarie Icon.png
  • Stacks with Abilities of a different name.
  • Affected units gain resistance to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • Paralysis inducing effect is reduced by 15%; consequently, affected units lasted 1.17× (1/0.85) longer before becoming paralysed.
    • Will not reduce paralysis duration.
    • Negates affected units' self induced paralysis.
  • This ability's active team effect is overridden by Sacred Water's Examination.


Pure White Beast
(edit info)
While on the active team, all allied Beastfolk have status effects reduced by 20%.

While deployed, the above-mentioned units gain 5% Attack.

Fluffy AW Icon.png
AW Icon.png
  • Stacks with Abilities of a different name.
  • Affected units gain resistance to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • Paralysis inducing effect is reduced by 20%; consequently, affected units lasted 1.25× (1/0.8) longer before becoming paralysed.
    • Will not reduce paralysis duration.
    • Negates affected units' self induced paralysis.


Sacred Water's Examination
(edit info)
While on the active team, all allies have status effects reduced by 30% (not inc. Tokens).
Aquamarie AW Icon.png
AW Icon.png
  • Stacks with Abilities of a different name.
  • Affected units gain resistance to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • Paralysis inducing effect is reduced by 30%; consequently, affected units lasted 1.42× (1/0.7) longer before becoming paralysed.
    • Will not reduce paralysis duration.
    • Negates affected units' self induced paralysis.


Noble Blood
(edit info)
While on the active team, all allied Vampires have status effects reduced by 30% and gain Cost -2.
Yuffe AW Icon.png
AW Icon.png
  • Result calculated before sortie.
  • Stacks with Abilities of a different name.
  • Affected units gain resistance to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • Paralysis inducing effect is reduced by 30%; consequently, affected units lasted 1.42× (1/0.7) longer before becoming paralysed.
    • Will not reduce paralysis duration.
    • Negates affected units' self induced paralysis.


High Geomancy
(edit info)
Token effect increases HP and Attack by 1.3x.

Unaffected by weather effects.

During bad weather, Attack increases by 10%.

While in your 1st Barracks, all allies' HP increases by 5%.

While deployed, reduces terrain effects by 60%.

Sanara (Platinum) AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).
  • Token buffs are overridden by The Tower of Heroes's Power Spot buffs.
  • This ability's 1st Barracks effect is overridden by Master Geomancy.
Negates Terrain Effects
Ability Name Effect Units Notes
Holy Angel's Charity
(edit info)
While on the active team, self and the Prince completely negate status effects.
Sophie (Valentine's) Icon.png
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • This ability's active team effect is overridden by Lovey-Dovey Combination.


Lovey-Dovey Combination
(edit info)
While on the active team, self and the Prince completely negate status effects and have a 40% reduced post-attack delay.
Sophie (Valentine's) AW Icon.png
AW Icon.png
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.


Blue Wing's Divine Protection
(edit info)
While on the active team, all allied Dragon Soldiers gain 5% Defence and completely negate status effects.
Lychnos AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • Does not affect Lesser Dragon Soldiers.
    • It's currently unknown if this is due to a glitch.


Angel Chief's Command
(edit info)
While on the active team, all allied Angel class units gain 5% Attack and completely negate status effects.
Miruno AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 5% to the boost rate).
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.


Wind-Reading Navigator
(edit info)
Unaffected by weather effects.

While on the active team, all allied Sailors and Pirates completely negate status effects.

Jacqueline AW Icon.png
AW Icon.png
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.


Suppressing Wind Gourd
(edit info)
While on the active team, all allied Raikou and Fuuhaku gain 10% HP and DEF and completely negate status effects.
Kuuko AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10% to the boost rate).
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.


Maid's Loyalty (Demi-Human)
(edit info)
While on the active team:

Elves, Dwarves, and Goblins: Attack increases by 7%

Orcs: HP increases by 10%

Beastfolk: Completely negate status effects.

Lina Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 7%/10% to the boost rate).
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
  • This ability's active team effect is overridden by Maid's Devotion (Demi-Human).


Maid's Devotion (Demi-Human)
(edit info)
While on the active team:

Elves, Dwarves, and Goblins: Attack increases by 10%

Orcs: HP increases by 15%

Beastfolk: Completely negate status effects.

Lina AW Icon.png
AW Icon.png
  • Result calculated before sortie (truncates after the decimal point).
  • Stacks with Abilities of a different name (adds 10%/15% to the boost rate).
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.


White Devotion
(edit info)
While on the active team, all allied Melee Imperial units completely negate status effects.
Eleonora Icon.png
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.


Magic Power Torrent
(edit info)
Attack increases by 10%.

While on the active team, all allied Melee Imperial units completely negate status effects.

Eleonora AW Icon.png
AW Icon.png
  • Boosted stats already displayed in unit's status.
  • The resulting number was truncated after the decimal point.
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.


Hontsubo Bell Staff
(edit info)
While on the active team, all allied New Year's units are immune to status effects.
Orochihime (New Year's) Icon.png
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.


A Mouse Glared At By A Snake
(edit info)
Attacks briefly halt enemy movement.

During skill use, the on-hit root duration is increased.

While on the active team, all allied New Year's units are immune to status effects.

Orochihime (New Year's) AW Icon.png
AW Icon.png
  • Enemies are stopped for 0.33s.
  • During skill use, enemies are stopped for 0.5s.
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.


Angel Chief's Summer Vacation
(edit info)
Attack and Defense increase by 5%.

While on the active team, all allied Summer units are immune to status effects.

Miruno (Swimsuit) AW Icon.png
AW Icon.png
  • Boosted stats already displayed in unit's status.
  • The resulting number was truncated after the decimal point.
  • Affected units are immune to any and all status effects (including HP damage over time maps). This does not apply to weather effects.
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